PROCESS APP

UX/UI DESIGN

Distractibility and creativity are common bedfellows. I feel like the vast majority of the population deals with some level of ADD and for those who are naturally inclined towards divergent thinking, this propensity only grows. In discussing issues that prevented creatives from being their ideal selves, distractibility was high up on the list of difficulties. To try to address this common problem, I designed PROCESS; a system developed with the intention of aiding creatives in their workflow while attempting to minimize distractions.


Screener_Collage.jpg

BACK-
GROUND:

RESEARCH PT. 1

————

In order to gain better understanding of the habits and needs of creatives.
I first sent potential users a short screener survey, to find the best possible candidates to answer questions on the intersection of the internet/social media and creative workflow.

———————————— 01/10


Conversation_Collage_2.jpg

BACK-
GROUND:

RESEARCH PT. 2

————

Upon finding a number of possible users for my research, I conducted more in-depth interviews. While I prepared a set of prompts ahead of time, to ensure that certain bases were covered, I also felt it useful to let conversation flow naturally, however, to ensure that I received more in-depth and personal responses.

———————————— 02/10


Findings_Collage_2.jpg

BACK-
GROUND:

FINDINGS PT. 1

————

Many of the findings proved creatives found the internet/Social Media useful for inspiration and finding work/an audience. They almost universally used Instagram more than any other form of media. Their means of finding inspiration, however, varied, with many relying on somewhat byzantine means to help flesh out their work. This left room for PROCESS to improve their workflow.

My main concept for PROCESS became about creating an app and website that would enable a user to look for sources of inspiration for projects, as well as post work, without ever getting on apps like Instagram, which invariably lead to distraction and endless scrolling. PROCESS would collate images from a multitude of sources, from Instagram to personal photos, to allow users to have all of their creative online needs met in one non-distracting package. Concepts like “guest artists” also interested me, where the app could have on a guest creative once a week, to create a board to showcase their interests, influences, and ideation journey.

———————————— 03/10


Process_Profile_JamesHenley 1.jpg

BACK-
GROUND:

PERSONAS PT. 1

————

In order to ensure that the user groups that I had just interviewed were being properly represented, I created composite personas of the app’s would-be audience.

———————————— 04/10


ProcessJourneyMap_2.jpg

BACK-
GROUND:

PERSONAS PT. 2

————

These personas were then used as the basis for an interaction exercise, known as Journey Mapping, to help determine areas of potential user frustration, who they might go through their creative arch and possible opportunities for growth.

———————————— 05/10


Process_StyleTile_Resize_2.jpg

BACK-
GROUND:

BRANDING

————

A general aesthetic and branding next began to be established. Given that the app was attempting to reduce stimulation and referencing the creative process, the brand utilized spot colors and a muted general palette, to help reduce a user’s inclination to scroll idly.

———————————— 06/10


Process_Logo_Iterations_2.jpg

BRAND-
ING:

IDEATION

————

I also began to work on general logo directions that fell into the same general themes and aesthetics, with elements derived from printmaking, like registration marks, and referencing creative concepts like divergent thinking.

———————————— 07/10


Process_Logo_Final_2.jpg

BRAND-
ING:

FINAL

————

The final iteration of the logo focused on the idea of formulation. Synthesis in the creative process comes from the confluence of a number of ideas, to create something new. This logo, with its intersecting lines, signifies this, while also making a nod to the act of precise creation, such as typography, logo design, and blueprinting/drafting, as geometric lines and shapes are often involved in the creation of these works.

———————————— 08/10


Process_SiteMap.jpg

NAVI-
GATION:

PT. 1

————

A map was created, to figure out the most user-friendly paths through the app and workflow.

———————————— 09/10


Process_Nav_Screenshot.png

NAVI-
GATION:

PT. 2

————

The Process app underwent multiple rounds of navigational mapping, after having users navigate it on their own, to be certain that the app felt straightforward and like second nature to operate.

———————————— 10/10


APP DESIGN AND USE



Process_Archictecture_Photo.jpg

FIG. 001

————

Screenshot, viewing saved photo on Architecture board

———————————— 01/05



Process_Boards_Flow_Phone.jpg

FIG. 002

————

Navigation flow from saved architecture board to individual photo saved within it.

———————————— 02/05


Process_Post_Flow_Phone.jpg

FIG. 003

————

Navigation flow within the POST tab; from opening the tab to beginning to edit an image.

———————————— 03/05


Process_Explore_Flow_Phone.jpg

FIG. 004

————

Navigation flow within the EXPLORE tab; browsing THEMES, to looking within branding.

———————————— 04/05


Process_Settings_Flow_Phone.jpg

FIG. 005

————

Navigation flow within the PROFILE section; toggling between color and greyscale modes.

———————————— 04/05

 


Creative Direction
Design
Layout
Hand-lettering

Product photos/video by Dylan Wilde

Previous
Previous

Front Range Forum

Next
Next

Little Machine Moped Illustration